So... having
played with uploading and downloading images from and to the web, and
attempting to create podcasts and making
'movies' (did I enjoy this one too much?)
I have
decided to use the SAMR model to analyse the use of digital video in the
classroom.
Briefly though,
I would mention a couple of examples of use for the other two tools first as they
certainly deserve a mention.
Images -
I do see much opportunity for students uploading images (where would they get
the image if they have little to no access to a camera?) to Flickr. Also my limited understanding is that images
are public to the world (if they are not, why bother using flickr anyway when
there are other ways to store images?) However the use of images is extremely
important in a classroom.
Students must
be taught to analyse images and understand that not everyone will interpret the
same image the same way. Of course
images work with (and sometimes against; see Booker, 2012, available at http://www.alea.edu.au/documents/item/495)
words to convey meaning that often the words alone could not achieve and vice
versa. Students could use images sourced
from google images or locations managed by the teacher to enhance their
recounts and reports etc. All in all,
the use of images needs no stamp of approval by me...Images are absolutely
necessary and the ability to take pictures has become far easier (smartphones
and tablets etc.). The only downside I can see, is the need to explain to a students about image resizing. It's a little like Santa and the Easter Bunny...you can't see it, so is it real? Often to the naked eye the image looks the same, so will they understand the technical issues associated with pixel information and size?
Click here for some information on pixels: http://7one8design.com/expert-diy-tips-whats-a-pixel/ (this is also where the image comes from.
So on to
the use of audio in a classroom. Ok
there would be many advantages to using pre-recorded audio files for students,
least of all the benefits for auditory learners. Of course, audio files could be recorded and
played back (perhaps at home) and of course there is the added benefit of being
able to pause the playback, to make notes or reflect on what has been said.
Having
grown up with audio stories (cassette tape and book, and...Yes, I'm that old) I
love them! I can really immerse myself
in the story and make my own pictures in head as I listen. I still do this today, often plugging in the
headphones whilst in bed, when my poor eyes are too tired to read words on a
page. It goes without saying that the
audio must be clear (accents can play havoc, when no gestures are there to aid
interpretation).
Now I
love listening to podcasts myself, but would I get students to use them in a
classroom? Jury still out! I can see a use where students could record
(perhaps at home if possible) their oral performance for an assessment
piece. This recording could be saved to
a blog, wiki, weebly or simply emailed to the teacher. However, do you need to 'podcast' to do
this?
Ooh..just
had an idea...What if students recorded themselves reading a passage using
different nuances of speech, ie altering the tone or pitch, stressing different
parts of the sentence and then listened with their peers to witness the
interpretation of speech without the distractions of gesture or facial
expression?
Also they
could listen to themselves reading and self-assess their fluency, speed
etc. (I've actually done this with my
son and he was amazed at how different it sounded to how he thought he was
reading.)
SAMR model for using video in a classroom
Substitution:
Same task, new tech
|
Students
present a dramatisation which is recorded.
|
Augmentation: Same task, tech increases
functionality
|
The
recording of the play could then be shown (on site or emailed/uploaded) to
absent family (friends/family not able attend).
Students
now have the ability to watch
themselves from 'outside their bodies', thus enabling them to wholly reflect
on and assess their own and their peers' performances.
|
Modification:
Redesign parts of the task
|
The
performance could be required to include some video from another source that
is played during this performance.
Students
can now learn to use video cameras.
More
roles available: Each student now has the opportunity to assume different
roles, such as cameraperson, video editor etc.
|
Redefinition:
New tasks, once unimaginable
|
Students
can learn to use video editing software.
Students
can now alter the performance by overlaying other images, audio and texts to
communicate more meaning. Their
ability to do this could also become an assessable criteria.
When
video of a performance/presentation is uploaded (such as youtube) parents can
view and reflect on their child's work, rather than just hearing "your
child did really well in the poem recital assignment".
|
Of course there are far more uses for video: record a field trip and present it as a movie for other students.
Record a science experiment and include the recording in the subsequent report; recording the experiment also allows for much deeper observations/analysis of outcomes, as often science happens 'quickly' so the ability to pause or slowdown playback could be beneficial to understanding.
Have them record group-work sessions for easier assessment of participation and individual understanding.
There are some ethical dilemmas involved and the context is important, the need to think about who will see the video, where will it be posted, are parents ok with this? etc.
In a nutshell, most kids love recording themselves so why not take advantage?
No comments:
Post a Comment